39. Debugging
To aid developers in tracking down errors in the application’s use of Vulkan, particularly in combination with an external debugger or profiler, debugging extensions may be available.
The VkObjectType enumeration defines values, each of which corresponds to a specific Vulkan handle type. These values can be used to associate debug information with a particular type of object through one or more extensions.
typedef enum VkObjectType {
VK_OBJECT_TYPE_UNKNOWN = 0,
VK_OBJECT_TYPE_INSTANCE = 1,
VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2,
VK_OBJECT_TYPE_DEVICE = 3,
VK_OBJECT_TYPE_QUEUE = 4,
VK_OBJECT_TYPE_SEMAPHORE = 5,
VK_OBJECT_TYPE_COMMAND_BUFFER = 6,
VK_OBJECT_TYPE_FENCE = 7,
VK_OBJECT_TYPE_DEVICE_MEMORY = 8,
VK_OBJECT_TYPE_BUFFER = 9,
VK_OBJECT_TYPE_IMAGE = 10,
VK_OBJECT_TYPE_EVENT = 11,
VK_OBJECT_TYPE_QUERY_POOL = 12,
VK_OBJECT_TYPE_BUFFER_VIEW = 13,
VK_OBJECT_TYPE_IMAGE_VIEW = 14,
VK_OBJECT_TYPE_SHADER_MODULE = 15,
VK_OBJECT_TYPE_PIPELINE_CACHE = 16,
VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17,
VK_OBJECT_TYPE_RENDER_PASS = 18,
VK_OBJECT_TYPE_PIPELINE = 19,
VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20,
VK_OBJECT_TYPE_SAMPLER = 21,
VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22,
VK_OBJECT_TYPE_DESCRIPTOR_SET = 23,
VK_OBJECT_TYPE_FRAMEBUFFER = 24,
VK_OBJECT_TYPE_COMMAND_POOL = 25,
VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000,
VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000,
VK_OBJECT_TYPE_SURFACE_KHR = 1000000000,
VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000,
VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000,
VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001,
VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000,
VK_OBJECT_TYPE_OBJECT_TABLE_NVX = 1000086000,
VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX = 1000086001,
VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000,
VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000,
VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL = 1000210000,
VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE,
VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION,
VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF
} VkObjectType;
| VkObjectType | Vulkan Handle Type |
|---|---|
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If this Specification was generated with any such extensions included, they will be described in the remainder of this chapter.
39.1. Debug Utilities
Vulkan provides flexible debugging utilities for debugging an application.
The Object Debug Annotation section describes how to associate either a name or binary data with a specific Vulkan object.
The Queue Labels section describes how to annotate and group the work submitted to a queue.
The Command Buffer Labels section describes how to associate logical elements of the scene with commands in a VkCommandBuffer.
The Debug Messengers section describes how to create debug messenger objects associated with an application supplied callback to capture debug messages from a variety of Vulkan components.
39.1.1. Object Debug Annotation
It can be useful for an application to provide its own content relative to a specific Vulkan object. The following commands allow application developers to associate user-defined information with Vulkan objects.
Object Naming
An object can be provided a user-defined name by calling
vkSetDebugUtilsObjectNameEXT as defined below.
VkResult vkSetDebugUtilsObjectNameEXT(
VkDevice device,
const VkDebugUtilsObjectNameInfoEXT* pNameInfo);
-
deviceis the device that created the object. -
pNameInfois a pointer to an instance of the VkDebugUtilsObjectNameInfoEXT structure specifying the parameters of the name to set on the object.
The VkDebugUtilsObjectNameInfoEXT structure is defined as:
typedef struct VkDebugUtilsObjectNameInfoEXT {
VkStructureType sType;
const void* pNext;
VkObjectType objectType;
uint64_t objectHandle;
const char* pObjectName;
} VkDebugUtilsObjectNameInfoEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
objectTypeis a VkObjectType specifying the type of the object to be named. -
objectHandleis the object to be named. -
pObjectNameis a null-terminated UTF-8 string specifying the name to apply toobjectHandle.
Applications may change the name associated with an object simply by
calling vkSetDebugUtilsObjectNameEXT again with a new string.
If pObjectName is an empty string, then any previously set name is
removed.
Object Data Association
In addition to setting a name for an object, debugging and validation layers may have uses for additional binary data on a per-object basis that have no other place in the Vulkan API.
For example, a VkShaderModule could have additional debugging data
attached to it to aid in offline shader tracing.
Additional data can be attached to an object by calling
vkSetDebugUtilsObjectTagEXT as defined below.
VkResult vkSetDebugUtilsObjectTagEXT(
VkDevice device,
const VkDebugUtilsObjectTagInfoEXT* pTagInfo);
-
deviceis the device that created the object. -
pTagInfois a pointer to an instance of the VkDebugUtilsObjectTagInfoEXT structure specifying the parameters of the tag to attach to the object.
The VkDebugUtilsObjectTagInfoEXT structure is defined as:
typedef struct VkDebugUtilsObjectTagInfoEXT {
VkStructureType sType;
const void* pNext;
VkObjectType objectType;
uint64_t objectHandle;
uint64_t tagName;
size_t tagSize;
const void* pTag;
} VkDebugUtilsObjectTagInfoEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
objectTypeis a VkObjectType specifying the type of the object to be named. -
objectHandleis the object to be tagged. -
tagNameis a numerical identifier of the tag. -
tagSizeis the number of bytes of data to attach to the object. -
pTagis an array oftagSizebytes containing the data to be associated with the object.
The tagName parameter gives a name or identifier to the type of data
being tagged.
This can be used by debugging layers to easily filter for only data that can
be used by that implementation.
39.1.2. Queue Labels
All Vulkan work must be submitted using queues. It is possible for an application to use multiple queues, each containing multiple command buffers, when performing work. It can be useful to identify which queue, or even where in a queue, something has occurred.
To begin identifying a region using a debug label inside a queue, you may use the vkQueueBeginDebugUtilsLabelEXT command.
Then, when the region of interest has passed, you may end the label region using vkQueueEndDebugUtilsLabelEXT.
Additionally, a single debug label may be inserted at any time using vkQueueInsertDebugUtilsLabelEXT.
A queue debug label region is opened by calling:
void vkQueueBeginDebugUtilsLabelEXT(
VkQueue queue,
const VkDebugUtilsLabelEXT* pLabelInfo);
-
queueis the queue in which to start a debug label region. -
pLabelInfois a pointer to an instance of the VkDebugUtilsLabelEXT structure specifying the parameters of the label region to open.
The VkDebugUtilsLabelEXT structure is defined as:
typedef struct VkDebugUtilsLabelEXT {
VkStructureType sType;
const void* pNext;
const char* pLabelName;
float color[4];
} VkDebugUtilsLabelEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
pLabelNameis a pointer to a null-terminated UTF-8 string that contains the name of the label. -
coloris an optional RGBA color value that can be associated with the label. A particular implementation may choose to ignore this color value. The values contain RGBA values in order, in the range 0.0 to 1.0. If all elements incolorare set to 0.0 then it is ignored.
A queue debug label region is closed by calling:
void vkQueueEndDebugUtilsLabelEXT(
VkQueue queue);
-
queueis the queue in which a debug label region should be closed.
The calls to vkQueueBeginDebugUtilsLabelEXT and vkQueueEndDebugUtilsLabelEXT must be matched and balanced.
A single label can be inserted into a queue by calling:
void vkQueueInsertDebugUtilsLabelEXT(
VkQueue queue,
const VkDebugUtilsLabelEXT* pLabelInfo);
-
queueis the queue into which a debug label will be inserted. -
pLabelInfois a pointer to an instance of the VkDebugUtilsLabelEXT structure specifying the parameters of the label to insert.
39.1.3. Command Buffer Labels
Typical Vulkan applications will submit many command buffers in each frame, with each command buffer containing a large number of individual commands. Being able to logically annotate regions of command buffers that belong together as well as hierarchically subdivide the frame is important to a developer’s ability to navigate the commands viewed holistically.
To identify the beginning of a debug label region in a command buffer, vkCmdBeginDebugUtilsLabelEXT can be used as defined below.
To indicate the end of a debug label region in a command buffer, vkCmdEndDebugUtilsLabelEXT can be used.
To insert a single command buffer debug label inside of a command buffer, vkCmdInsertDebugUtilsLabelEXT can be used as defined below.
A command buffer debug label region can be opened by calling:
void vkCmdBeginDebugUtilsLabelEXT(
VkCommandBuffer commandBuffer,
const VkDebugUtilsLabelEXT* pLabelInfo);
-
commandBufferis the command buffer into which the command is recorded. -
pLabelInfois a pointer to an instance of the VkDebugUtilsLabelEXT structure specifying the parameters of the label region to open.
A command buffer label region can be closed by calling:
void vkCmdEndDebugUtilsLabelEXT(
VkCommandBuffer commandBuffer);
-
commandBufferis the command buffer into which the command is recorded.
An application may open a debug label region in one command buffer and close it in another, or otherwise split debug label regions across multiple command buffers or multiple queue submissions. When viewed from the linear series of submissions to a single queue, the calls to vkCmdBeginDebugUtilsLabelEXT and vkCmdEndDebugUtilsLabelEXT must be matched and balanced.
A single debug label can be inserted into a command buffer by calling:
void vkCmdInsertDebugUtilsLabelEXT(
VkCommandBuffer commandBuffer,
const VkDebugUtilsLabelEXT* pLabelInfo);
-
commandBufferis the command buffer into which the command is recorded. -
pInfois a pointer to an instance of the VkDebugUtilsLabelEXT structure specifying the parameters of the label to insert.
39.1.4. Debug Messengers
Vulkan allows an application to register multiple callbacks with any Vulkan component wishing to report debug information. Some callbacks may log the information to a file, others may cause a debug break point or other application defined behavior. A primary producer of callback messages are the validation layers. An application can register callbacks even when no validation layers are enabled, but they will only be called for the Vulkan loader and, if implemented, other layer and driver events.
A VkDebugUtilsMessengerEXT is a messenger object which handles passing
along debug messages to a provided debug callback.
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT)
The debug messenger will provide detailed feedback on the application’s use of Vulkan when events of interest occur. When an event of interest does occur, the debug messenger will submit a debug message to the debug callback that was provided during its creation. Additionally, the debug messenger is responsible with filtering out debug messages that the callback is not interested in and will only provide desired debug messages.
A debug messenger triggers a debug callback with a debug message when an event of interest occurs. To create a debug messenger which will trigger a debug callback, call:
VkResult vkCreateDebugUtilsMessengerEXT(
VkInstance instance,
const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugUtilsMessengerEXT* pMessenger);
-
instancethe instance the messenger will be used with. -
pCreateInfopoints to a VkDebugUtilsMessengerCreateInfoEXT structure which contains the callback pointer as well as defines the conditions under which this messenger will trigger the callback. -
pAllocatorcontrols host memory allocation as described in the Memory Allocation chapter. -
pMessengeris a pointer to record theVkDebugUtilsMessengerEXTobject created.
The application must ensure that vkCreateDebugUtilsMessengerEXT is
not executed in parallel with any Vulkan command that is also called with
instance or child of instance as the dispatchable argument.
The definition of VkDebugUtilsMessengerCreateInfoEXT is:
typedef struct VkDebugUtilsMessengerCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkDebugUtilsMessengerCreateFlagsEXT flags;
VkDebugUtilsMessageSeverityFlagsEXT messageSeverity;
VkDebugUtilsMessageTypeFlagsEXT messageType;
PFN_vkDebugUtilsMessengerCallbackEXT pfnUserCallback;
void* pUserData;
} VkDebugUtilsMessengerCreateInfoEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
flagsis 0 and reserved for future use. -
messageSeverityis a bitmask of VkDebugUtilsMessageSeverityFlagBitsEXT specifying which severity of event(s) will cause this callback to be called. -
messageTypeis a bitmask of VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of event(s) will cause this callback to be called. -
pfnUserCallbackis the application callback function to call. -
pUserDatais user data to be passed to the callback.
For each VkDebugUtilsMessengerEXT that is created the
VkDebugUtilsMessengerCreateInfoEXT::messageSeverity and
VkDebugUtilsMessengerCreateInfoEXT::messageType determine when
that VkDebugUtilsMessengerCreateInfoEXT::pfnUserCallback is
called.
The process to determine if the user’s pfnUserCallback is triggered
when an event occurs is as follows:
-
The implementation will perform a bitwise AND of the event’s VkDebugUtilsMessageSeverityFlagBitsEXT with the
messageSeverityprovided during creation of the VkDebugUtilsMessengerEXT object.-
If the value is 0, the message is skipped.
-
-
The implementation will perform bitwise AND of the event’s VkDebugUtilsMessageTypeFlagBitsEXT with the
messageTypeprovided during the creation of the VkDebugUtilsMessengerEXT object.-
If the value is 0, the message is skipped.
-
-
The callback will trigger a debug message for the current event
The callback will come directly from the component that detected the event, unless some other layer intercepts the calls for its own purposes (filter them in a different way, log to a system error log, etc.).
An application can receive multiple callbacks if multiple
VkDebugUtilsMessengerEXT objects are created.
A callback will always be executed in the same thread as the originating
Vulkan call.
A callback can be called from multiple threads simultaneously (if the application is making Vulkan calls from multiple threads).
Bits which can be set in
VkDebugUtilsMessengerCreateInfoEXT::messageSeverity, specifying
event severities which cause a debug messenger to call the callback, are:
typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT {
VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001,
VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010,
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100,
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000,
VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkDebugUtilsMessageSeverityFlagBitsEXT;
-
VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXTspecifies the most verbose output indicating all diagnostic messages from the Vulkan loader, layers, and drivers should be captured. -
VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXTspecifies an informational message such as resource details that may be handy when debugging an application. -
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXTspecifies use of Vulkan that may expose an app bug. Such cases may not be immediately harmful, such as a fragment shader outputting to a location with no attachment. Other cases may point to behavior that is almost certainly bad when unintended such as using an image whose memory has not been filled. In general if you see a warning but you know that the behavior is intended/desired, then simply ignore the warning. -
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXTspecifies that the application has violated a valid usage condition of the specification.
|
Note
The values of VkDebugUtilsMessageSeverityFlagBitsEXT are sorted based on severity. The higher the flag value, the more severe the message. This allows for simple boolean operation comparisons when looking at VkDebugUtilsMessageSeverityFlagBitsEXT values. For example:
In addition, space has been left between the enums to allow for later addition of new severities in between the existing values. |
typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT;
VkDebugUtilsMessageSeverityFlagsEXT is a bitmask type for setting a
mask of zero or more VkDebugUtilsMessageSeverityFlagBitsEXT.
Bits which can be set in
VkDebugUtilsMessengerCreateInfoEXT::messageType, specifying
event types which cause a debug messenger to call the callback, are:
typedef enum VkDebugUtilsMessageTypeFlagBitsEXT {
VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001,
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002,
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004,
VK_DEBUG_UTILS_MESSAGE_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkDebugUtilsMessageTypeFlagBitsEXT;
-
VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXTspecifies that some general event has occurred. This is typically a non-specification, non-performance event. -
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXTspecifies that something has occurred during validation against the Vulkan specification that may indicate invalid behavior. -
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXTspecifies a potentially non-optimal use of Vulkan, e.g. using vkCmdClearColorImage when setting VkAttachmentDescription::loadOptoVK_ATTACHMENT_LOAD_OP_CLEARwould have worked.
typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT;
VkDebugUtilsMessageTypeFlagsEXT is a bitmask type for setting a mask
of zero or more VkDebugUtilsMessageTypeFlagBitsEXT.
The prototype for the
VkDebugUtilsMessengerCreateInfoEXT::pfnUserCallback function
implemented by the application is:
typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageTypes,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData);
-
messageSeverityspecifies the VkDebugUtilsMessageSeverityFlagBitsEXT that triggered this callback. -
messageTypesis a bitmask of VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of event(s) triggered this callback. -
pCallbackDatacontains all the callback related data in the VkDebugUtilsMessengerCallbackDataEXT structure. -
pUserDatais the user data provided when the VkDebugUtilsMessengerEXT was created.
The callback must not call vkDestroyDebugUtilsMessengerEXT.
The callback returns a VkBool32, which is interpreted in a
layer-specified manner.
The application should always return VK_FALSE.
The VK_TRUE value is reserved for use in layer development.
The definition of VkDebugUtilsMessengerCallbackDataEXT is:
typedef struct VkDebugUtilsMessengerCallbackDataEXT {
VkStructureType sType;
const void* pNext;
VkDebugUtilsMessengerCallbackDataFlagsEXT flags;
const char* pMessageIdName;
int32_t messageIdNumber;
const char* pMessage;
uint32_t queueLabelCount;
const VkDebugUtilsLabelEXT* pQueueLabels;
uint32_t cmdBufLabelCount;
const VkDebugUtilsLabelEXT* pCmdBufLabels;
uint32_t objectCount;
const VkDebugUtilsObjectNameInfoEXT* pObjects;
} VkDebugUtilsMessengerCallbackDataEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
flagsis 0 and reserved for future use. -
pMessageIdNameis a null-terminated string that identifies the particular message ID that is associated with the provided message. If the message corresponds to a validation layer message, then this string may contain the portion of the Vulkan specification that is believed to have been violated. -
messageIdNumberis the ID number of the triggering message. If the message corresponds to a validation layer message, then this number is related to the internal number associated with the message being triggered. -
pMessageis a null-terminated string detailing the trigger conditions. -
queueLabelCountis a count of items contained in thepQueueLabelsarray. -
pQueueLabelsis NULL or a pointer to an array of VkDebugUtilsLabelEXT active in the currentVkQueueat the time the callback was triggered. Refer to Queue Labels for more information. -
cmdBufLabelCountis a count of items contained in thepCmdBufLabelsarray. -
pCmdBufLabelsis NULL or a pointer to an array of VkDebugUtilsLabelEXT active in the currentVkCommandBufferat the time the callback was triggered. Refer to Command Buffer Labels for more information. -
objectCountis a count of items contained in thepObjectsarray. -
pObjectsis a pointer to an array of VkDebugUtilsObjectNameInfoEXT objects related to the detected issue. The array is roughly in order or importance, but the 0th element is always guaranteed to be the most important object for this message.
|
Note
This structure should only be considered valid during the lifetime of the triggered callback. |
Since adding queue and command buffer labels behaves like pushing and
popping onto a stack, the order of both pQueueLabels and
pCmdBufLabels is based on the order the labels were defined.
The result is that the first label in either pQueueLabels or
pCmdBufLabels will be the first defined (and therefore the oldest)
while the last label in each list will be the most recent.
|
Note
Likewise, |
There may be times that a user wishes to intentionally submit a debug message. To do this, call:
void vkSubmitDebugUtilsMessageEXT(
VkInstance instance,
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageTypes,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);
-
instanceis the debug stream’s VkInstance. -
messageSeverityis the VkDebugUtilsMessageSeverityFlagBitsEXT severity of this event/message. -
messageTypesis a bitmask of VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of event(s) to identify with this message. -
pCallbackDatacontains all the callback related data in the VkDebugUtilsMessengerCallbackDataEXT structure.
The call will propagate through the layers and generate callback(s) as
indicated by the message’s flags.
The parameters are passed on to the callback in addition to the
pUserData value that was defined at the time the messenger was
registered.
To destroy a VkDebugUtilsMessengerEXT object, call:
void vkDestroyDebugUtilsMessengerEXT(
VkInstance instance,
VkDebugUtilsMessengerEXT messenger,
const VkAllocationCallbacks* pAllocator);
-
instancethe instance where the callback was created. -
messengerthe VkDebugUtilsMessengerEXT object to destroy.messengeris an externally synchronized object and must not be used on more than one thread at a time. This means thatvkDestroyDebugUtilsMessengerEXTmust not be called when a callback is active. -
pAllocatorcontrols host memory allocation as described in the Memory Allocation chapter.
The application must ensure that vkDestroyDebugUtilsMessengerEXT is
not executed in parallel with any Vulkan command that is also called with
instance or child of instance as the dispatchable argument.
39.2. Debug Markers
Debug markers provide a flexible way for debugging and validation layers to receive annotation and debug information.
The Object Annotation section describes how to associate a name or binary data with a Vulkan object.
The Command Buffer Markers section describes how to associate logical elements of the scene with commands in the command buffer.
39.2.1. Object Annotation
The commands in this section allow application developers to associate user-defined information with Vulkan objects at will.
An object can be given a user-friendly name by calling:
VkResult vkDebugMarkerSetObjectNameEXT(
VkDevice device,
const VkDebugMarkerObjectNameInfoEXT* pNameInfo);
-
deviceis the device that created the object. -
pNameInfois a pointer to an instance of the VkDebugMarkerObjectNameInfoEXT structure specifying the parameters of the name to set on the object.
The VkDebugMarkerObjectNameInfoEXT structure is defined as:
typedef struct VkDebugMarkerObjectNameInfoEXT {
VkStructureType sType;
const void* pNext;
VkDebugReportObjectTypeEXT objectType;
uint64_t object;
const char* pObjectName;
} VkDebugMarkerObjectNameInfoEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
objectTypeis a VkDebugReportObjectTypeEXT specifying the type of the object to be named. -
objectis the object to be named. -
pObjectNameis a null-terminated UTF-8 string specifying the name to apply toobject.
Applications may change the name associated with an object simply by
calling vkDebugMarkerSetObjectNameEXT again with a new string.
To remove a previously set name, pObjectName should be set to an
empty string.
In addition to setting a name for an object, debugging and validation layers
may have uses for additional binary data on a per-object basis that has no
other place in the Vulkan API.
For example, a VkShaderModule could have additional debugging data
attached to it to aid in offline shader tracing.
To attach data to an object, call:
VkResult vkDebugMarkerSetObjectTagEXT(
VkDevice device,
const VkDebugMarkerObjectTagInfoEXT* pTagInfo);
-
deviceis the device that created the object. -
pTagInfois a pointer to an instance of the VkDebugMarkerObjectTagInfoEXT structure specifying the parameters of the tag to attach to the object.
The VkDebugMarkerObjectTagInfoEXT structure is defined as:
typedef struct VkDebugMarkerObjectTagInfoEXT {
VkStructureType sType;
const void* pNext;
VkDebugReportObjectTypeEXT objectType;
uint64_t object;
uint64_t tagName;
size_t tagSize;
const void* pTag;
} VkDebugMarkerObjectTagInfoEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
objectTypeis a VkDebugReportObjectTypeEXT specifying the type of the object to be named. -
objectis the object to be tagged. -
tagNameis a numerical identifier of the tag. -
tagSizeis the number of bytes of data to attach to the object. -
pTagis an array oftagSizebytes containing the data to be associated with the object.
The tagName parameter gives a name or identifier to the type of data
being tagged.
This can be used by debugging layers to easily filter for only data that can
be used by that implementation.
39.2.2. Command Buffer Markers
Typical Vulkan applications will submit many command buffers in each frame, with each command buffer containing a large number of individual commands. Being able to logically annotate regions of command buffers that belong together as well as hierarchically subdivide the frame is important to a developer’s ability to navigate the commands viewed holistically.
The marker commands vkCmdDebugMarkerBeginEXT and
vkCmdDebugMarkerEndEXT define regions of a series of commands that are
grouped together, and they can be nested to create a hierarchy.
The vkCmdDebugMarkerInsertEXT command allows insertion of a single
label within a command buffer.
A marker region can be opened by calling:
void vkCmdDebugMarkerBeginEXT(
VkCommandBuffer commandBuffer,
const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-
commandBufferis the command buffer into which the command is recorded. -
pMarkerInfois a pointer to an instance of the VkDebugMarkerMarkerInfoEXT structure specifying the parameters of the marker region to open.
The VkDebugMarkerMarkerInfoEXT structure is defined as:
typedef struct VkDebugMarkerMarkerInfoEXT {
VkStructureType sType;
const void* pNext;
const char* pMarkerName;
float color[4];
} VkDebugMarkerMarkerInfoEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
pMarkerNameis a pointer to a null-terminated UTF-8 string that contains the name of the marker. -
coloris an optional RGBA color value that can be associated with the marker. A particular implementation may choose to ignore this color value. The values contain RGBA values in order, in the range 0.0 to 1.0. If all elements incolorare set to 0.0 then it is ignored.
A marker region can be closed by calling:
void vkCmdDebugMarkerEndEXT(
VkCommandBuffer commandBuffer);
-
commandBufferis the command buffer into which the command is recorded.
An application may open a marker region in one command buffer and close it
in another, or otherwise split marker regions across multiple command
buffers or multiple queue submissions.
When viewed from the linear series of submissions to a single queue, the
calls to vkCmdDebugMarkerBeginEXT and vkCmdDebugMarkerEndEXT
must be matched and balanced.
A single marker label can be inserted into a command buffer by calling:
void vkCmdDebugMarkerInsertEXT(
VkCommandBuffer commandBuffer,
const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-
commandBufferis the command buffer into which the command is recorded. -
pMarkerInfois a pointer to an instance of the VkDebugMarkerMarkerInfoEXT structure specifying the parameters of the marker to insert.
39.3. Debug Report Callbacks
Debug report callbacks are represented by VkDebugReportCallbackEXT
handles:
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)
Debug report callbacks give more detailed feedback on the application’s use of Vulkan when events of interest occur.
To register a debug report callback, an application uses vkCreateDebugReportCallbackEXT.
VkResult vkCreateDebugReportCallbackEXT(
VkInstance instance,
const VkDebugReportCallbackCreateInfoEXT* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDebugReportCallbackEXT* pCallback);
-
instancethe instance the callback will be logged on. -
pCreateInfopoints to a VkDebugReportCallbackCreateInfoEXT structure which defines the conditions under which this callback will be called. -
pAllocatorcontrols host memory allocation as described in the Memory Allocation chapter. -
pCallbackis a pointer to record theVkDebugReportCallbackEXTobject created.
The definition of VkDebugReportCallbackCreateInfoEXT is:
typedef struct VkDebugReportCallbackCreateInfoEXT {
VkStructureType sType;
const void* pNext;
VkDebugReportFlagsEXT flags;
PFN_vkDebugReportCallbackEXT pfnCallback;
void* pUserData;
} VkDebugReportCallbackCreateInfoEXT;
-
sTypeis the type of this structure. -
pNextisNULLor a pointer to an extension-specific structure. -
flagsis a bitmask of VkDebugReportFlagBitsEXT specifying which event(s) will cause this callback to be called. -
pfnCallbackis the application callback function to call. -
pUserDatais user data to be passed to the callback.
For each VkDebugReportCallbackEXT that is created the
VkDebugReportCallbackCreateInfoEXT::flags determine when that
VkDebugReportCallbackCreateInfoEXT::pfnCallback is called.
When an event happens, the implementation will do a bitwise AND of the
event’s VkDebugReportFlagBitsEXT flags to each
VkDebugReportCallbackEXT object’s flags.
For each non-zero result the corresponding callback will be called.
The callback will come directly from the component that detected the event,
unless some other layer intercepts the calls for its own purposes (filter
them in a different way, log to a system error log, etc.).
An application may receive multiple callbacks if multiple
VkDebugReportCallbackEXT objects were created.
A callback will always be executed in the same thread as the originating
Vulkan call.
A callback may be called from multiple threads simultaneously (if the application is making Vulkan calls from multiple threads).
Bits which can be set in
VkDebugReportCallbackCreateInfoEXT::flags, specifying events
which cause a debug report, are:
typedef enum VkDebugReportFlagBitsEXT {
VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkDebugReportFlagBitsEXT;
-
VK_DEBUG_REPORT_ERROR_BIT_EXTspecifies that the application has violated a valid usage condition of the specification. -
VK_DEBUG_REPORT_WARNING_BIT_EXTspecifies use of Vulkan that may expose an app bug. Such cases may not be immediately harmful, such as a fragment shader outputting to a location with no attachment. Other cases may point to behavior that is almost certainly bad when unintended such as using an image whose memory has not been filled. In general if you see a warning but you know that the behavior is intended/desired, then simply ignore the warning. -
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXTspecifies a potentially non-optimal use of Vulkan, e.g. using vkCmdClearColorImage when setting VkAttachmentDescription::loadOptoVK_ATTACHMENT_LOAD_OP_CLEARwould have worked. -
VK_DEBUG_REPORT_INFORMATION_BIT_EXTspecifies an informational message such as resource details that may be handy when debugging an application. -
VK_DEBUG_REPORT_DEBUG_BIT_EXTspecifies diagnostic information from the implementation and layers.
typedef VkFlags VkDebugReportFlagsEXT;
VkDebugReportFlagsEXT is a bitmask type for setting a mask of zero or
more VkDebugReportFlagBitsEXT.
The prototype for the
VkDebugReportCallbackCreateInfoEXT::pfnCallback function
implemented by the application is:
typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType,
uint64_t object,
size_t location,
int32_t messageCode,
const char* pLayerPrefix,
const char* pMessage,
void* pUserData);
-
flagsspecifies the VkDebugReportFlagBitsEXT that triggered this callback. -
objectTypeis a VkDebugReportObjectTypeEXT value specifying the type of object being used or created at the time the event was triggered. -
objectis the object where the issue was detected. IfobjectTypeisVK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,objectis undefined. -
locationis a component (layer, driver, loader) defined value that specifies the location of the trigger. This is an optional value. -
messageCodeis a layer-defined value indicating what test triggered this callback. -
pLayerPrefixis a null-terminated string that is an abbreviation of the name of the component making the callback.pLayerPrefixis only valid for the duration of the callback. -
pMessageis a null-terminated string detailing the trigger conditions.pMessageis only valid for the duration of the callback. -
pUserDatais the user data given when the VkDebugReportCallbackEXT was created.
The callback must not call vkDestroyDebugReportCallbackEXT.
The callback returns a VkBool32, which is interpreted in a
layer-specified manner.
The application should always return VK_FALSE.
The VK_TRUE value is reserved for use in layer development.
object must be a Vulkan object or VK_NULL_HANDLE.
If objectType is not VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT and
object is not VK_NULL_HANDLE, object must be a Vulkan
object of the corresponding type associated with objectType as defined
in VkDebugReportObjectTypeEXT and Vulkan Handle Relationship.
Possible values passed to the objectType parameter of the callback
function specified by
VkDebugReportCallbackCreateInfoEXT::pfnCallback, specifying the
type of object handle being reported, are:
typedef enum VkDebugReportObjectTypeEXT {
VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28,
VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31,
VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32,
VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33,
VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000,
VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000,
VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV_EXT = 1000165000,
VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT,
VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT,
VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT,
VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT,
VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
} VkDebugReportObjectTypeEXT;
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Note
The primary expected use of |
To inject its own messages into the debug stream, call:
void vkDebugReportMessageEXT(
VkInstance instance,
VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType,
uint64_t object,
size_t location,
int32_t messageCode,
const char* pLayerPrefix,
const char* pMessage);
-
instanceis the debug stream’s VkInstance. -
flagsspecifies the VkDebugReportFlagBitsEXT classification of this event/message. -
objectTypeis a VkDebugReportObjectTypeEXT specifying the type of object being used or created at the time the event was triggered. -
objectthis is the object where the issue was detected.objectcan be VK_NULL_HANDLE if there is no object associated with the event. -
locationis an application defined value. -
messageCodeis an application defined value. -
pLayerPrefixis the abbreviation of the component making this event/message. -
pMessageis a null-terminated string detailing the trigger conditions.
The call will propagate through the layers and generate callback(s) as
indicated by the message’s flags.
The parameters are passed on to the callback in addition to the
pUserData value that was defined at the time the callback was
registered.
To destroy a VkDebugReportCallbackEXT object, call:
void vkDestroyDebugReportCallbackEXT(
VkInstance instance,
VkDebugReportCallbackEXT callback,
const VkAllocationCallbacks* pAllocator);
-
instancethe instance where the callback was created. -
callbackthe VkDebugReportCallbackEXT object to destroy.callbackis an externally synchronized object and must not be used on more than one thread at a time. This means thatvkDestroyDebugReportCallbackEXTmust not be called when a callback is active. -
pAllocatorcontrols host memory allocation as described in the Memory Allocation chapter.
39.4. Device Loss Debugging
39.4.1. Device Diagnostic Checkpoints
Device execution progress can be tracked for the purposes of debugging a device loss by annotating the command stream with application-defined diagnostic checkpoints.
Each diagnostic checkpoint command is executed at two pipeline stages:
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, and
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT.
If the device is lost, the application can call
vkGetQueueCheckpointDataNV to retrieve checkpoint data associated with
both pipeline stages, indicating the range of diagnostic checkpoints that
are currently in the execution pipeline on the device.
Device diagnostic checkpoints are inserted into the command stream by calling vkCmdSetCheckpointNV.
void vkCmdSetCheckpointNV(
VkCommandBuffer commandBuffer,
const void* pCheckpointMarker);
-
commandBufferis the command buffer that will receive the marker -
pCheckpointMarkeris an opaque application-provided value that will be associated with the checkpoint.
Note that pCheckpointMarker is treated as an opaque value.
It does not need to be a valid pointer and will not be dereferenced by the
implementation.
If the device encounters an error during execution, the implementation will
return a VK_ERROR_DEVICE_LOST error to the application at a certain
point during host execution.
When this happens, the application can call
vkGetQueueCheckpointDataNV to retrieve information on the most recent
diagnostic checkpoints that were executed by the device.
void vkGetQueueCheckpointDataNV(
VkQueue queue,
uint32_t* pCheckpointDataCount,
VkCheckpointDataNV* pCheckpointData);
-
queueis the VkQueue object the caller would like to retrieve checkpoint data for -
pCheckpointDataCountis a pointer to an integer related to the number of checkpoint markers available or queried, as described below. -
pCheckpointDatais eitherNULLor a pointer to an array ofVkCheckpointDataNVstructures.
If pCheckpointData is NULL, then the number of checkpoint markers
available is returned in pCheckpointDataCount.
Otherwise, pCheckpointDataCount must point to a variable set by the
user to the number of elements in the pCheckpointData array, and on
return the variable is overwritten with the number of structures actually
written to pCheckpointData.
If pCheckpointDataCount is less than the number of checkpoint markers
available, at most pCheckpointDataCount structures will be written.
The VkCheckpointDataNV structure is defined as:
typedef struct VkCheckpointDataNV {
VkStructureType sType;
void* pNext;
VkPipelineStageFlagBits stage;
void* pCheckpointMarker;
} VkCheckpointDataNV;
-
sTypeis the type of this structure -
pNextisNULLor a pointer to an extension-specific structure. -
stageindicates which pipeline stage the checkpoint marker data refers to. -
pCheckpointMarkercontains the value of the last checkpoint marker executed in the stage thatstagerefers to.
Note that the stages at which a checkpoint marker can be executed are implementation-defined and can be queried by calling vkGetPhysicalDeviceQueueFamilyProperties2.